[29] Assessing students in Immersive Virtual Reality – Examinations of the future?


Assessing students in Immersive Virtual Reality – Examinations of the future?


Laura Mason and Marc Holmes


There is a growing interest in the use of virtual reality (VR) in higher education and the College of Engineering at Swansea University has been investigating and developing VR projects over the last couple of years. During the 2018-19 academic year we have developed the use of VR to include a summative student assessment for an anatomy module. This presentation will discuss and evaluate this process from both a staff and student perspective.
The ‘VR for anatomy’ project has been further developed to include human muscles in addition to the skeletal system which was the initial area of focus. During TB1 of 2018-19 an individual summative assessment in VR was completed by students taking SR141 (Human Anatomy) (N = 164; 81% completion rate) making up 5% of the overall module mark. The assessment consisted of students positioning and labelling the muscles of a lower limb following practice with both the skeletal system and muscles of the upper body during a paired laboratory session in VR. On completion of the module, students were asked to complete a questionnaire to enable us to gain an understanding of their experience of being assessed in this way and also how they felt it had impacted their wider learning on the module. The outcomes of this questionnaire, along with staff reflections on the advantages and disadvantages of assessing students in this way, will be presented.

Session Outline

The presentation will be an update and advancement of sessions given during both SALT 2017 and 2018 where the ‘VR for anatomy’ app was presented. This presentation now considers the use of VR as a tool for summative assessment as well as a learning tool in it’s own right. We will outline how we used immersive VR to individually assess 164 students and the reflections and perceptions of doing so. The session will be a presentation but will include images from within the VR app and images of the students participating in the assessment itself. Very much looking at a ‘future lens’ and what is possible using VR.

Key Messages

Inspiration and ideas about the wider possibilities for assessment methods
An understanding of how we can use VR for teaching, learning and assessment

Key Words

Virtual Reality, Anatomy, Assessment

FOR STAFF USE ONLY: Computer/PowerPoint/projector

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